#CGI503 Animating with Graph Editor

Today we learned how to animate key frames in Maya with the graph editor, this seems like a good way to animate as you can easily tweak the X Y and Z position, scale and rotation at any time.

I found this a bit difficult and did want to practice more at home but I was locked out of my house till 5 so I missed that opportunity R.I.P will just need to put extra time in during the week.

I’m excited to learn more as every challenge is a good opportunity to learn new skills.

these are my attempts at a squash and stretch bouncing ball.

I tried to play with texturing and ended up with two broken textures, but we learn from experimenting so it’s not all bad.

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