#CGI503 IK joints and walk cycle tutorial

Connecting IK joints to a skeleton,I had trouble with the joints stiffening out but it seems I wasn’t constraining the first and last point correctly causing it to bug out.

Something I’ll need to practice on is rigging and creating controllers.

moving on to a simple walk cycle animation tutorial which I found very helpful, copy and pasting key frames is a good way to be efficient and precise with movements.

walk from tutorial
I call this the ‘I had to walk under a slightly low ceiling’

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